QGLContext

PyQt5.QtOpenGL.QGLContext

TODO.

Detailed Description

TODO

Enums

BindOption

TODO

Member Value Description
DefaultBindOption ? TODO
InvertedYBindOption ? TODO
LinearFilteringBindOption ? TODO
MipmapBindOption ? TODO
NoBindOption ? TODO
PremultipliedAlphaBindOption ? TODO

Methods

__init__(QGLFormat)
TODO

@staticmethod
areSharing(QGLContext, QGLContext) → bool
TODO

bindTexture(str) → int
TODO

bindTexture(QImage, target: int = GL_TEXTURE_2D, format: int = GL_RGBA) → int
TODO

bindTexture(QPixmap, target: int = GL_TEXTURE_2D, format: int = GL_RGBA) → int
TODO

bindTexture(QImage, int, int, Union[BindOptions, BindOption]) → int
TODO

bindTexture(QPixmap, int, int, Union[BindOptions, BindOption]) → int
TODO

chooseContext(shareContext: QGLContext = None) → bool
TODO

create(shareContext: QGLContext = None) → bool
TODO

@staticmethod
currentContext() → QGLContext
TODO

deleteTexture(int)
TODO

device() → QPaintDevice
TODO

deviceIsPixmap() → bool
TODO

doneCurrent()
TODO

drawTexture(QRectF, int, textureTarget: int = GL_TEXTURE_2D)
TODO

drawTexture(Union[QPointF, QPoint], int, textureTarget: int = GL_TEXTURE_2D)
TODO

format() → QGLFormat
TODO

getProcAddress(str) → sip.voidptr
TODO

initialized() → bool
TODO

isSharing() → bool
TODO

isValid() → bool
TODO

makeCurrent()
TODO

moveToThread(QThread)
TODO

overlayTransparentColor() → QColor
TODO

requestedFormat() → QGLFormat
TODO

reset()
TODO

setFormat(QGLFormat)
TODO

setInitialized(bool)
TODO

@staticmethod
setTextureCacheLimit(int)
TODO

setWindowCreated(bool)
TODO

swapBuffers()
TODO

@staticmethod
textureCacheLimit() → int
TODO

windowCreated() → bool
TODO